World Of Warcraft PTR Patch 4. Notes. Patch 4. 0. PTR, and Blizzard has published the patch notes to go along with it. These spawn locations have been fixed. The Battleground Demolisher no longer has two additional seats and now only has room for the driver. A Pv. P duration flag has been added to Battleground Demolishers. This should make it so crowd control effects cast on unmanned demolishers does not last an extended amount of time. Changes since last update to the PTR patch notes are denoted in red. World of Warcraft Patch 5.4 PTR. World of Warcraft: Legion Patch 7.1 Released On PTR; Karazhan Returns & Patch Notes Inside. World of Warcraft: Legion Patch 7.1 Released On PTR. There should no longer be a discrepancy in time when the Battleground Demolishers spawn at the start of each round. The Battleground Demolishers spawned on the docks no longer despawn when the north graveyard is taken by the offense. Massive Seaforium Charges should now be useable in rated Battleground matches. The duration of the Teleport debuff has been lowered to 1. The Secret World; Other Games; Patch Notes; Humour; You are here: Home / WoW / Patch Notes / World of Warcraft 5.3 Patch Notes (PTR). For problems installing or patching World of Warcraft. Americas - English (US) Region. Not all content listed in the PTR Patch Notes may be available for testing or may have a limited test window. World of Warcraft Patch 6.2.1 PTR. Wow' 6.2 PTR Patch notes were. World Of Warcraft' 6.2 PTR Patch notes. World Of Warcraft PTR Patch 4.0.6 Notes Updated Curse Help Register Sign In. There are other awesome additions to the 4.0.6 PTR patch notes. The radius of the Seaforium Blast has been lowered to 1. Races. The draenei racial trait Gift of the Naaru now heals 2. The dwarven racial trait Stoneform now reduces all damage taken by 1. It also increases the dwarf's size when used. The gnomish racial trait Escape Artist now has a 1. The human racial trait Every Man for Himself has been reverted back to a 2- minute cooldown, down from 3 minutes. The night elf racial trait Shadowmeld can now be used while shapeshifted. The tauren racial trait War Stomp can now be used while shapeshifted. The worgen racial trait Darkflight now has a 2- minute cooldown, down from 3, and is no longer on the global cooldown. In addition, the movement speed bonus now stacks with existing bonuses, but cannot be activated while Sprint or Dash is active (and they cannot be activated while Darkflight is active). Death Knights. Icebound Fortitude now breaks stuns when used, in addition to providing immunity to them. Necrotic Strike's absorption effect is now reduced by the target's resilience. Talent Specializations. Blood. Crimson Scourge has been redesigned slightly. Instead of a 5. 0/1. Blood Boil free when Plague Strike is used on a target with Blood Plague, the talent now gives a 5/1. Blood Boil when the death knight lands any melee attack on a Blood Plagued target. Will of the Necropolis no longer refunds a Blood Rune when it resets Rune Tap's cooldown. Instead it makes the next Rune Tap free while Will of the Necropolis is active. Frost. Howling Blast now deals 4. Might of the Frozen Wastes now also increases all melee damage by 4/8/1. Unholy. Desecration is now also triggered by Necrotic Strike. Runic Corruption procs while the aura is already active now add 3 seconds to the existing aura duration, instead of simply refreshing/overwriting the existing aura. Unholy Might (passive) has been reduced to a 5% Strength increase, down from 1. Glyphs. Glyph of Death's Embrace no longer refunds Runic Power when self- healing via Lichborne. Druids. Barkskin is no longer dispellable. Healing Touch is now trained at level 7. Lacerate damage has been reduced by approximately 2. Mangle (Bear Form) weapon damage (at level 8. Mangle (Cat Form) weapon damage percent (at level 8. Maul damage has been reduced by approximately 2. Mount Up: This guild perk now applies to Flight Form and Swift Flight Form as well. Nourish is now trained at level 8, down from level 7. Omen of Clarity can no longer trigger from helpful spells (aka heals), unless the Restoration talent Malfurion's Gift is chosen. Rake damage has been reduced by 1. Rejuvenation is now trained at level 3, down from level 8. In addition, its mana cost has been reduced from 2. Rip damage has been reduced by 1. Shred weapon damage percent (at level 8. Talent Specializations. Balance. The Shooting Stars buff duration has been increased to 1. Wild Mushroom is now instant cast, down from 0. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 1. Feral. Berserk (instant Mangle proc) now has a new Spell Alert identifier. In addition, Berserk no longer breaks Fear or makes the druid immune to Fear. Pulverize weapon damage percent has been reduced to 8. Restoration. Empowered Touch now also affects Regrowth. Nature's Bounty no longer affects Swiftmend, but now has a new effect. When the druid has Rejuvenation on 3 or more targets, the cast time of Nourish is reduced by 1. Glyphs. Glyph of Regrowth now causes the heal- over- time effect to refresh itself on targets at or below 5. Glyph of Wrath now increases damage done by Wrath by 1. Insect Swarm on the target. Hunters. Aimed Shot! This means that attacks that cannot be parried, notably some rogue abilities, can now be prevented by Deterrence, and the hunter will gain the benefit of Deterrence even if disarmed. Dust Cloud's cooldown and duration have been modified to make it closer aligned with Tailspin (same effect, different pet). Kill Command's damage has been increased by 2. Kill Shot's attack power scaling has been increased by 5. Master's Call now has a 3. In addition, the visual effect is more obvious. Talent Specializations. Marksmanship. Chimera Shot's attack power scaling has been increased by 2. Survival. Into the Wilderness (passive) has been reduced to a 1. Agility increase, down from 1. Pets. Pets now have 7. Shale Spiders now correctly have a special ability (Web Wrap). Bad Manner (monkey) now properly breaks from damage. Mages. Flame Orb now ignores critters. The mana costs of Arcane Brilliance and Dalaran Brilliance have been reduced by approximately 1. Mark of the Wild. Ring of Frost: Radius shrunk to 8 yards, and inner . Dispelling the effect of Ring of Frost will now make the target immune to being refrozen for 3 seconds. If a second Ring of Frost is cast by the same mage while the first is still active (via Cold Snap), the first will now disappear and cease functioning. Bug Fixes. Ring of Frost can now be cast, and works properly, on transports (this includes elevators, trapdoors, etc.). Paladins. The mana costs of Blessing of Might and Blessing of Kings have been increased by approximately 2. Mark of the Wild. Crusader Strike weapon damage percent has been increased to 1. Divine Plea now lasts for 9 seconds, down from 1. It grants 4% mana per tick, instead of 2%, for a total of 1. Talent Specializations. Retribution. Divine Purpose: The chance for applicable abilities to generate Holy Power has been reduced to 7/1. Holy Power, the next applicable ability used consumes no Holy Power and acts as if the paladin has 3 Holy Power. Hand of Light (Mastery): A percentage of the damage done by Templar's Verdict, Crusader Strike, and Divine Storm is done as additional Holy damage. Repentance is no longer broken from damage done by Censure (Seal of Truth). Glyphs. Glyph of Divine Plea now adds 6% mana, for a total of 1. Priests. The duration of Levitate has been increased to 1. The mana cost of Power Word: Fortitude has been reduced by approximately 6. Mark of the Wild. The mana cost of Power Word: Shield has been increased by approximately 3. The mana cost of Renew has been reduced by 2. The mana cost of Shadow Protection has been reduced by approximately 6. Mark of the Wild. Talent Specializations. Discipline. Focused Will now procs when the priest is critically hit, in addition to its current effect. Improved Power Word: Shield now also increases the amount absorbed by an additional 1. Pain Suppression is no longer dispellable. Holy. Blessed Resilience will now proc when the priest is critically hit, in addition to its current effect. Chakra states now last 1 minute, up from 3. Desperate Prayer now heals the priest for 3. Holy Concentration now increases the amount of mana regeneration from Spirit while in combat by an additional 1. Holy Word: Chastise now has a 3. In addition, it properly breaks from damage. Lightwell's health has been increased by 5. Pv. P purposes). Serendipity now has Spell Alert and Floating Combat Text feedback support. Surge of Light can now also proc from Flash Heal and Greater Heal, and can now also critically hit. Glyphs. Glyph of Mind Flay no longer requires Shadow Word: Pain to be on the target. Glyph of Pain Suppression has been renamed Glyph of Desperation and now allows Guardian Spirit to be cast while stunned, in addition to Pain Suppression. Glyph of Psychic Horror now reduces the cooldown of Psychic Horror by 3. Glyph of Spirit of Redemption has been converted into Glyph of Prayer of Mending, which increases the healing done by the first charge of Prayer of Mending by 6. Rogues. Combat Readiness now lasts for 2. Combat Insight stacking buff lasts 1. Smoke Bomb now lasts for 5 seconds, down from 1. Talent Specializations. Combat. Main Gauche (Mastery) now provides a chance to deal an attack for 7. This attack can trigger Combat Potency. Revealing Strike now increases finisher effectiveness by 3. Warlocks. Curse of Exhaustion now reduces movement speed by 3. Drain Mana has been removed from the game. Talent Specializations. Affliction. Unstable Affliction's silence effect has been reduced to 3 seconds, down from 5. Demonology. Demonic Rebirth now highlights summoning spells when active. Inferno no longer increases the radius of Hellfire. Destruction. Shadow and Flame can now proc from Incinerate in addition to Shadow Bolt. Glyphs. Glyph of Soul Swap cooldown has been increased to 1. Warriors. Charge now shares diminishing returns with stun effects. Cleave damage has been reduced by 2. Heroic Strike damage has been reduced by 2. Talent Specializations. Arms. Juggernaut no longer increases the cooldown on Charge, but instead increases the duration of the Charge stun by 2 seconds. In addition, Charge is usable in all stances, however, the talent now causes Charge and Intercept to share a cooldown. Lambs to the Slaughter: Instead of granting 1. Mortal Strike, Overpower, or Execute, it now grants a 1. Mortal Strike, Overpower, Slam, or Execute that stacks 1/2/3 times. War Academy no longer buffs Heroic Strike or Cleave. It now buffs Mortal Strike, Raging Blow, Devastate, Victory Rush and Slam. Fury. Unshackled Fury (Mastery) now grants 5.
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